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Game of Trains

Game of Trains

RRP: £99
Price: £9.9
£9.9 FREE Shipping

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Description

There are also some awesome pop culture nods thrown in on some of the cards that I didn’t even notice the first time we played. Should you skip a turn, you can banish any waste cards in your hand back into the waste deck, cleansing your deck until you clog it up again with more waste. They contain a logical symbol-based system which keeps most of the cards from appearing cluttered, and the graphic design draws the eye to the 3 parts of the card relevant to gameplay: cost (money necessary to purchase the card), value (money the card gives you when played) and card type/effect (what action you may take on the board). You use the money produced by your cards to purchase more cards from a common pool of 15 piles, acquiring them to be shuffled into your deck.

What I like about Game of Trains is each turn it presents players with a simple decision–draw or take an action–and each option has its negative consequences. Players can play cards that impact other players’ cards, but they don’t know the extent of the damage may or may not cause. These abilities are also pretty straightforward, allowing you to move carriages forward or backward two spaces or swap a carriage with that in another space. It’s not the kind of game I’m always in the mood for–I prefer games with a little more meat on their bones–and I won’t often suggest it with my regular gaming groups, but it’s one I’m always willing to play because there are meaningful decisions in the game, the art is pleasant to look at, and I find the puzzle in the game a fun one to solve, especially since the whole game, start to finish, doesn’t take very long to play and doesn’t involve much rules-learning investment from the players. Do you discard this card to replace it with one that with synchronise well with your train, but also benefit another player for a greater advantage, knowing that they could use that card against you and undo everything you have just done?While there is no way to stop another player’s expansion regardless of how crowded the board becomes, tight quarters will at least force players to weigh the value of their money a little more deliberately (you’ll need more of it if you want to build in the same location as an opponent’s rails).

Trains is not a game of mind-bending strategy, as any deck builder’s mechanics will rely on luck in some way or another.You’ll also have a chance to upgrade your fleet of trains to specialize: do you want to move commuters? While the game mechanic of building your deck will be instantly recognizable, its use here is too novel to miss out on. resources lay in wait in the box, and at random, eight are pulled out to form a unique market each time you play. Playing it feels like a nice puzzle you are trying to solve, but you also need to keep a close eye on your opponents and use the “discard” ability to screw them up and stop them from a next turn win. Also, when laying down your ‘train routes’ on the board you are just using tiny colored wooden cubes.



  • Fruugo ID: 258392218-563234582
  • EAN: 764486781913
  • Sold by: Fruugo

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